Offensive Weapons: Weapons for hunting shades.
Standard defense system.
Shoots bursts of projectiles.
Press and hold to charge for a devastating attack.
Super-powered burst that is programmed to locate targets and explode in a radius of destruction.
Electro Magnetic Cauterizer. Have fun with this one. ;)
Support Tools: Tools for hunting shades.
Drains shades for scanning.
Attatchment that can manually tune into the frequencies of invisible shades and phase them into visible spectrum.
A one-way shield that blocks incoming damage for a set time and permits firing of weapons through it.
Shoot weak, invisible shades to make them instantly visible.
Upon contact with target, explodes in a ball of energy, paralyzing everything in its radius.
Emits a pulse of energy to knock back shades and deal damage.
Basic Weapons: Basic tools that you start with.
Sucks up ectoplasm and otherworldly energy for research.
Diminishingly reduces damage while engaged. Replenishes system integrity. Charges while not in use.
Extracts information from drained shades efficiently dissolving them into useful data and ectoplasm.
The Hidden ©2010 Majesco Entertainment Company. The Hidden is a trademark of Majesco Entertainment Company. All rights reserved. Developed by 1st Playable Productions. Nintendo 3DS is a trademark of Nintendo. © 2011 Nintendo.